Ladder Rules / Reglas del Torneo
English Version
- Lives per Player: 5 Lives.
- MMI: Optional.
- Vulnerability Time: Must be 5 seconds.
- IFF Names: Names.
- Team Balance: 4 vs 3 is allowed, but the 3-player team must not have respawns.
- Random Insertions.
- Match Duration: 10-minute games, except Hamburger Hill (5 min).
- Match Timer: 3 minutes between matches, stops if a player joins.
- Server Editing: Teams edit the server in turns, challenger first.
- OICW GL: Default 12 Frags.
- Best of 7: First team to win 4 matches.
- Minimum Team Members: 4 players required to register.
- Equal Members Rule: Matches are 4 vs 4, 5 vs 5; 4 vs 3 is allowed.
- Victory Condition: First team to win 4 maps.
- Threat Indicator: Must be OFF, no sensors.
- Game Modes: SAR, LMS, Siege, HH, Assassination-Beta, Liga Conquista.
- Lag Test: Mandatory before the match.
- Map Selection: Challenged team picks first map and config.
- Respect: Sportsmanship is required.
- No-Show Consequences: Walkover loss.
- Direct Scheduling: Teams must communicate directly.
- Tickets: Report issues via #support-ticket on Discord (e.g., Glitch or TT Accusations).
- Translation Help: Use #meeting-scheduling in Discord.
- League Discord: Join Here