Ladder Rules / Reglas del Torneo

English Version

  • Lives per Player: 5 Lives.
  • MMI: Optional.
  • Vulnerability Time: Must be 5 seconds.
  • IFF Names: Names.
  • Team Balance: 4 vs 3 is allowed, but the 3-player team must not have respawns.
  • Random Insertions.
  • Match Duration: 10-minute games, except Hamburger Hill (5 min).
  • Match Timer: 3 minutes between matches, stops if a player joins.
  • Server Editing: Teams edit the server in turns, challenger first.
  • OICW GL: Default 12 Frags.
  • Best of 7: First team to win 4 matches.
  • Minimum Team Members: 4 players required to register.
  • Equal Members Rule: Matches are 4 vs 4, 5 vs 5; 4 vs 3 is allowed.
  • Victory Condition: First team to win 4 maps.
  • Threat Indicator: Must be OFF, no sensors.
  • Game Modes: SAR, LMS, Siege, HH, Assassination-Beta, Liga Conquista.
  • Lag Test: Mandatory before the match.
  • Map Selection: Challenged team picks first map and config.
  • Respect: Sportsmanship is required.
  • No-Show Consequences: Walkover loss.
  • Direct Scheduling: Teams must communicate directly.
  • Tickets: Report issues via #support-ticket on Discord (e.g., Glitch or TT Accusations).
  • Translation Help: Use #meeting-scheduling in Discord.
  • League Discord: Join Here