Ladder Rules

  • Zero Tolerance for Cheating: Any form of cheating is strictly forbidden.
  • Respect Others: Maintain sportsmanship and treat opponents with courtesy.
  • Max 10 Players: Each match can have a maximum of 10 players per team.
  • Keep Toxicity Low: Negative or hostile behavior is discouraged—keep it respectful.
  • Direct Scheduling: Teams must communicate directly with each other to arrange match times.
  • No-Show Consequence: If one team fails to appear, they lose by W.O. (walkover).
  • Victory Condition: The winner is whoever wins 3 maps first.
  • Map Format: Each map is a Best-of-5 (first to 3 rounds).
  • Server Selection: The team issuing the challenge decides the server to be used.
  • Mandatory Lag Test: A lag test must be performed before the official match begins.
  • First Map Pick: The challenged team chooses the first map.
  • Game Mode Choice: The challenger decides if it's SAR, LMS, or Hamburger Hill.
  • Zone Type: The challenged team chooses Random Zone or Static Zone.
  • Single Life: Each round is played with only one life per player.
  • Time Limit: Each map/round must finish within 10 minutes.
  • Threat Indicator: Must be set to Off.
  • IFF: Must be set to Off.